1 Overview
Golf Solitaire is a minimalist solitaire card game using a standard 52-card deck. Cards are dealt into 7 columns of 5 overlapping cards each (35 cards), with the remaining 17 cards as the stock. Players flip stock cards one at a time onto a waste pile, then remove available tableau cards that are one rank above or below the waste top card. Goal: clear all 35 tableau cards in as few stock flips as possible -- scoring like golf (lower is better).
Golf Solitaire is extremely fast (2 to 5 minutes per game) and is one of the most straightforward solitaire variants. The scoring system makes it inherently replayable -- you always try to beat your last score.
2 Setup
- Deal 35 cards into 7 columns of 5 cards each, overlapping. Only the top card of each column is available.
- Place remaining 17 cards face-down as the stock.
- Flip the top stock card face-up to start the waste pile.
3 Gameplay
- On each turn, either:
- Play an available tableau card (top of a column) that is exactly 1 rank higher or lower than the waste pile top card (most Golf variants do NOT wrap Ace/King -- Ace is low only)
- Flip a new card from the stock onto the waste pile
- Tableau cards played go onto the waste pile and become the new reference card for the next play.
- Continue until all stock cards are used and no more tableau plays are possible.
Winning: Clear all 35 tableau cards for a hole-in-one. Otherwise, count remaining tableau cards -- that is your score. Lower scores are better.
4 Strategy
- Chain long sequences. A run of consecutive-ranked cards clears multiple tableau cards per stock flip. Look for column tops that form natural ascending or descending chains.
- Clear short columns first. Columns with fewer cards are easier to clear completely. Clearing a column removes a constraint and often opens new chain possibilities.
- Know the no-wrap rule. In standard Golf, you cannot play a 2 on an Ace or an Ace on a King. This breaks chains at boundaries -- plan around it.
5 Scoring System in Detail
Golf Solitaire scoring mirrors actual golf: lower is better. Your score equals the number of tableau cards remaining when the game ends. Clearing the full tableau earns a score of 0. Here are practical scoring benchmarks:
- 0 cards remaining: Perfect game. Rare but achievable with a favorable deal and excellent chain planning.
- 1 to 5 remaining: Excellent. You were close and likely made good sequencing decisions throughout.
- 6 to 12 remaining: Average. Most games end here with decent play.
- 13+ remaining: Rough deal or suboptimal sequencing. Analyze where chains broke down.
Multi-game scoring: play 9 rounds and sum your scores, like a real golf round. A total of 54 or below (averaging 6 per round) is solid. Under 40 is very strong play. The format rewards consistent chain-spotting and improves your intuition over multiple games.
6 Advanced Strategy
Read the Entire Layout Before Your First Move
Golf Solitaire games are short. Before playing any card, scan all 7 column tops and note the chain potential: look for runs of 3, 4, or 5 consecutive-ranked cards sitting at the tops of different columns. Those chains are your primary resource. Identify which starting waste pile card enables the longest initial chain and mentally pre-plan the first 8 to 10 moves before touching anything.
Understand the No-Wrap Rule Deeply
In standard Golf Solitaire, sequences break at Ace because Ace is low only. This means a 3-2-Ace chain terminates at the Ace; you cannot continue up to King. Planning chains through Ace boundaries will strand you. When building a chain and you see an Ace in the path, count it as a dead end and route around it with the remaining stock cards.
Stock Efficiency
You have 17 stock cards. Each stock flip costs you one opportunity to clear a tableau card for free. A game where you clear 3 to 4 tableau cards per stock flip is running efficiently. If you are flipping stock and clearing only 1 card (or none) before needing to flip again, look harder at alternative chains before drawing. Chains are the engine; stock flips are the fallback.
Column Length Awareness
Clearing a full column does not uncover buried cards in Golf (there are none beneath, since the 5 cards per column do not stack over hidden cards). But short columns have fewer blocking cards and their tops change more frequently as you chain through them. Focus chains on columns with fewer cards remaining to keep more column tops in play simultaneously.
7 Variants & House Rules
Wrapping Golf (King-Ace Wraps)
Some digital implementations allow a 2 to be played on an Ace (wrapping through the boundary) and an Ace to be played on a King. This significantly increases win rates and average scores. If you find standard Golf too punishing, wrap rules make it more forgiving without removing the core chain-planning challenge.
5-Column Layout
Deal 5 columns of 5 cards instead of 7, leaving 27 stock cards. This variant is easier with fewer blocking cards and a larger stock cushion. It plays faster and is good for introducing Golf Solitaire to new players before moving to the full 7-column layout.
Double Golf
Use two full decks. Deal 9 columns of 5 cards for 45 tableau cards with 59 stock cards. Play is longer and more complex. Wrap rules are typically allowed in Double Golf since without them it becomes extremely difficult to chain through the larger tableau.
Turbo Golf (No Stock)
No stock at all: deal 35 cards into 7 columns, flip one card to start the waste pile. You must clear the tableau using only the cards available from the start position. Only viable when chains connect nearly the entire layout from the opening position. Score is simply pass or fail, making it an extreme challenge mode.
8 FAQ
🎲 House Rules
Play Golf Solitaire your way?
Save your house rules and share a link or QR code — friends can pull them up at the table.